Can I add a mod to osCMax 1.7?
Posted by Michael Sasek (Import) on 23 February 2008 03:02 AM

Yes, you can add mods to OSCMAX, but you need to consider that nearly ALL mods out there are not made for OSCMAX, therefore the instructions only partially apply.


Many times code changes that are instructed to go into the main files in the /catalog directory must be installed to the files in the /catalog/templates/content directory.


Also, it is important to note that you should NEVER just overwrite OSCMAX files with files included in your mod. This will always result in a broken OSCMAX installation. All mod installations must be done by hand editing each of the modded files, unless the mod is specifically designed for OSCMAX.


One final thing to consider is that any mods that you add will most likely make it very difficult for you to upgrade to future releases of OSCMAX.
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